//
//  GamePlay.h
//  MessangerSkeleton
//
//  Created by User-23 on 4/17/14.
//  Copyright (c) 2014 IOTrainingCamp. All rights reserved.
//

#import "CCNode.h"
#import "Configuration.h"

@interface GamePlay : CCNode

@property(nonatomic) GameState gameState;
@property(nonatomic) MessengerSpriteType characterType;
@property(nonatomic) int level;

+ (id)sharedInstance;

@end
